The Most Clever Accessibility Feature in Kingdom Come: Deliverance 2 Knows Players Better Than Most RPGs

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In short

  • The “Long Time No See” feature in Kingdom Come: Deliverance 2 is a special way to help returning players become acquainted with the game again.
  • This feature gives players a softer re-entry point after being away by automatically turning on tutorials.
  • The game respects players’ time by acknowledging the need for a refresher and establishes a new benchmark for accessibility in RPGs.

Kingdom Come: Deliverance 2 continues to demonstrate its longevity with the release of its Brushes With Death DLC and its expansiveness. This means that players will likely return to the game not only for the DLC and any subsequent ones, but also just because there is so much to discover. However, after being away from Kingdom Come: Deliverance 2 for a long time, some players may experience RPG amnesia due to the size of the experience. This is particularly true given its unconventional gameplay, which means that some players may experience some culture shock when they return to it.

Thankfully, Kingdom Come: Deliverance 2 has a special accessibility feature for this exact issue, which many players who quit the game after finishing it but came back to play Brushes With Death have probably already seen. In addition to helping players regain their footing after a prolonged absence, this feature serves as a very considerate means for Kingdom Come: Deliverance 2 to express its affection for the players who once called it home.

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The ‘Long Time No See’ mechanic in Kingdom Come: Deliverance 2 may be its most thoughtful feature.

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The Issue With Amnesia in RPGs

Though they can also be the most punishing to return to, role-playing games are frequently the most intricate and immersive games available. Returning to an RPG can be like waking up with real amnesia, whereas taking a few weeks off from playing a first-person shooter or platformer and then picking them back up might just mean getting over a little rust. As he enters Moria, Gandalf the Grey from the Lord of the Rings mutters, “I have no memory of this place.” Players may lose track of their identity, their actions, and the significance of their actions in these situations, in addition to forgetting the controls.

RPGs are frequently the most intricate and immersive games available, but they can also be the most punishing to play again.

This is especially true for open-world role-playing games, which typically give players access to vast worlds to explore along with a plethora of systems and mechanics. A clear objective or waypoint can typically help players get back on track in more linear games. However, in open-world role-playing games, particularly those with several questlines, the journal may be overflowing with ambiguous goals that are harder to understand than ever. If it weren’t for its “Long Time No See” feature, Kingdom Come: Deliverance 2, an open-world role-playing game, would probably experience the same thing.

The Impact of “Long Time No See” on That

Players may encounter Kingdom Come: Deliverance 2’s “Long Time No See” feature when they return to the game after a prolonged absence, either to play the recently released Brashes With Death DLC or just to resume where they left off. The implementation of this feature allows the player to have the tutorials in the game turned on automatically, with the option to immediately turn them off if desired, as indicated by a small notice. This stands out in the open-world role-playing game genre, which is notorious for having games so big that players may find it hard to recall specific details when they return after a period of absence. For a game like Kingdom Come: Deliverance 2, which has numerous hardcore systems that call for a little more than muscle memory, it’s especially crucial.

Although the exact duration required for players to be absent from Kingdom Come: Deliverance 2 for Long Time No See is unknown, it is most likely a few weeks.

Perhaps setting a new benchmark for accessibility in RPGs, Kingdom Come: Deliverance 2 acknowledges that even the most devoted players occasionally require a refresher. Even though the “Long Time No See” feature appears to be a quality-of-life tool, it may be a more subtly respectful gesture toward the player’s time and investment, providing a more gentle way to re-enter the game’s intricate world.

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