We Are Very Happy About Assassin’s Creed Shadows’ Advancement Toward Unity’s Parkour

In response to fan requests, Ubisoft recently released an update for Assassin’s Creed Shadows that enhances Naoe’s parkour system.

OVERVIEW

  • The parkour system in Assassin’s Creed Shadows was recently upgraded for Naoe.
  • Perhaps because Ubisoft was in damage control mode, it occurred.
  • Ubisoft has never given fans’ requests for a good parkour system like Unity much thought.

Ubisoft may be headed toward improvement and correction. This is particularly evident in the recently released Assassin’s Creed Shadows update, which includes some fan-requested features that Ubisoft surprisingly took notice of. The parkour system upgrade is one of them; it wasn’t included in the initial release.

Fans have long argued over Ubisoft’s RPG adaptation of the Assassin’s Creed franchise’s lack of parkour. The parkour, whether it’s Odyssey, Valhalla, or Shadows, has been lacking. Although the parkour hasn’t been improved before, it’s fortunate that Ubisoft is now giving it some thought.

Ubisoft’s apology helps to rebuild some trust in the company.

An image showing the gameplay of Assassin's Creed Shadows.

There were conflicting responses to Assassin’s Creed Shadows’ dubious debut; some people thought the game was fantastic, while others thought the exact opposite. In addition, there have been numerous disputes about the inclusion of an African samurai in Japan during the feudal era.

Even if it requires free updates to enhance specific mechanics, they are still making every effort to maximize the game’s potential. The most recent update, for example, improved side eject in Naoe’s parkour. Assassin’s Creed Mirage also underwent a similar change, but since it wasn’t an RPG, it was meant to have it.

Assassin’s Creed fans generally agree that Unity had the greatest parkour experience, with no one else being able to compete. Given that parkour was one of the franchise’s main selling points, many people even questioned why it was dropped in the first place. But let the past be the past.

If this marks the start of Ubisoft’s recovery and a potential escape from the threat of bankruptcy, then so be it. Instead, it was necessary because they have long lacked quality. But the company is notorious for destroying things that don’t need to be fixed. Although history is said to repeat itself, Ubisoft is better off not doing so.

That Ubisoft is at last taking care of its business is commendable.

An image showing the gameplay of Assassin's Creed Shadows.
Is good parkour really what the AC franchise needs right now? | Image Credit: Ubisoft

Typically, Ubisoft has only paid attention to the good reviews for its games and hasn’t bothered to hear the bad ones in order to make improvements. This ultimately made the company the antagonist in every gamer’s tale, further damaging its reputation. But now they are most likely looking forward to making amends.

The fact that Ubisoft has reportedly switched to damage control mode is evident. As previously reported, Ubisoft has reportedly switched to damage control mode. Assassin’s Creed Shadows and Rainbow Six Siege X are two examples of it.

Since AC Syndicate, fans had been requesting better parkour for a very long time. But none of them were taken seriously. Fans even hoped that, since ninjas could be used in feudal Japan, Assassin’s Creed Shadows would be included. The ninja element was included, but not the Unity-caliber parkour.

The elements that make Ubisoft’s Assassin’s Creed franchise unique have always been abandoned. It is essentially summed up by great parkour, story, and hidden blades—all of which are meaningless in their most recent games. The lore is all over the place, there is no connection between each other, apart from some cameos here and there.

Not forgetting to mention, AC Odyssey didn’t even have a hidden blade, let alone a proper lore and parkour. However, now that they have finally got their grip, making no mistakes is the only option. The improvement for Assassin’s Creed Shadows might be a sign, so let’s just be hopeful for now.

Are you happy about the improvements and upgrades in Assassin’s Creed Shadows? Do you think Ubisoft is trying to do better finally? Let us know in the comments below.

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